Keep on running fast, jumping high, and comboing and the impressive sound effects intone "Good" or "Sweet". Make another multiple jump in the time, though, and you get a combo score. If you wait too long and the meter runs out, or you fall back down a stage, or just make a simple one-up jump, it's gone. Jump up multiple platforms and you start off the combo metre. Make him fall below the screen, and he be dead. Run him up to a good speed and he can jump higher. Every time he jumps up to the next platform, he gets a measly ten points. To quote the readme.txt, "Ey, dis seems like a cool place to hang out in." And indeed Icy Tower is. And they ain't no sissy aerobic hops, neither, he's goin' all the way with his spinning, sparkling leaps, even going "Wooooo!" a lot. He finds a really, really (infinitely, in fact: doesn't the mind boggle?) tall tower with regularly spaced platforms and, instead of assuming ownership and getting rubes to pay to see this marvel of architecture, he decides jumps up it to impress some nondescript 'hood dudes. Harold wears a hat and has a lot of time on his hands. Hope you're hungry, 'cos this is one tasty free lunch.
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